A new entry has appeared on the official Grinding Gear Games forum, which reveals several changes to the upcoming Path of Exile update. Update marked with the number 3.3.0 will appear in June and will have the greatest impact on the character skills system. The June patch will be the first of several, and each subsequent update will concern the reconstruction of the next series of skills.
The most interesting announced changes:
Improving skills that are underused.
Completely new gameplay styles through the use of the previously mentioned "improved" skills.
Skill schemes - grouped skills that give a clear character style.
New skills related to avoiding special boss attacks.
More dynamic fights.
As you can see, there are new ways to play Path of Exile. Full entry and more details can be found here.
The Path of Exile is not without reason acclaimed as the successor of the popular game Hack and Slash - Diablo II. Difficult, dark and brutal climate gives the perfect reproduction of the world that we know from the aforementioned game.
I was shocked by what I found, Champion was much stronger than Necromancer with or without Lycosidae, and the strongest weapon was a Frostbreath with Victario's Charity
On Thursday May 10th (PST) GGG will be announcing the full details of Content Update 3.3.0 and its new Challenge League.
Path of Exile has way more content, the game has been in development for several years. Compared to Diablo 3 the graphics are less impressive, but much easier to follow than the explosion of special effects that define a high level confrontation in Diablo 3. You can create unique combat strategies, explore the dark world (in 3D perspective), play for free, explore random generated levels, compete and play with many others and play against others in PvP tournaments.